RPGDot Network    
   

 
 
Ultima
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Star Wars KotOR 2 (Xbox): Review @ Just RPG

(Xbox: Single-Player RPG) | Posted by Dhruin @ Friday - January 14, 2005 - 06:56 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Star Wars KotOR II: The Sith Lords has been reviewed at Just RPG, where the score is 85%. Here's a snippet:
Given the popularity of the first Knights of the Old Republic and the speed with which KOTOR II was developed, it’s not a surprise that The Sith Lords uses the same engine, same core gameplay, and even some of the same maps, characters, and sound effects as the original. There are a number of enhancements and tweaks, such as the concept of party influence and an expanded workbench system, but the basic system still revolves around flying to planets, talking to people, and either solving problems or making them worse. Those who disliked the first game’s mechanics, especially the ‘real-time turn-based combat’-- I think I got Dark Side points just for typing that -- will find nothing redeeming in this one. Newcomers who are interested in KOTOR II should play the original first, since The Sith Lords makes so many references to that game’s events and characters. For those who played KOTOR and liked it, the big question is how the sequel measures up. For me, it surpasses the original in some ways, and falls far short in others.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.