Our first feature here on ARXDot is a new interview we have conducted with Arx Fatalis Lead Designer Raphael Colantonio. We learned some interesting news about the upcoming English version:ARXDot: You are still patching and optimizing the game to get the english version even better: what exactly have you or will you improve or optimize?
Raphael Colantonio: A few stability issues, graphic card compatibility, some simplified controls schemes, an enhanced interface with options such as an auto-inventory rearrange command or auto-reequip weapons on break. In addition, we're giving a look at performances, and we're still hunting possible quest bugs. As I said already in question #3, there will be the corresponding patch for the german version. |