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I was surprised today that I had to install a new version of Macromedia Flash in order to visit the official Star Wars Galaxies site. The whole site has a new look- and as an added bonus to news editors like me, the official forums are now readable by non-players. (Let's hope it stays that way.) Additionally, in my first visit to the SWG forums, I stumbled on this note from SWG's producer, Julio Torres, regarding the recent and upcoming changes in combat, professions, and character development.
We are introducing a series of game enhancements to Star Wars Galaxies this month that include both significant enhancements to the live game as well as a completely redesigned experience for new players. The primary areas of focus include combat and profession and character development. The combat depicted in the Star Wars films, fiction, and canon that we have all come to know and love is fast-paced, action-packed, and visually intense. In order to stay true to the Star Wars fiction as well as to make the combat system more engaging, we have shifted the turn-based paradigm towards a much more engaging fast-action combat system where you control every move! After receiving feedback from members of the community, conducting extensive focus tests, and evaluating the combat systems of other games in the genre, we are confident this new fast-action combat truly delivers what players, fans, and gamers have come to expect from a Star Wars experience.
As mentioned earlier, combat is not the only area where we decided to focus our improvement efforts. We have also improved and brought more clarity to the profession and character development system.
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