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CrossCut Games has an update on their fantasy card-based game, Dungeon Delvers:Ye Gads, Man! It's already September! So, let's take a look at the old check list for Delvers. Hmm. Got map scrolling done. Inventory done. Combat roughed out. Encounter cards with the fantastic fateful fate bar done. Characters stats, abilities, items and really, really cool teams done. Picking your adventure team done (did I mention how cool they are?). Picking your adventure done. Adventures scoped out - including the double-super-secret reward levels. Moving around the adventure done - complete with the blinky-bob (every game needs a blinky-bob). So many other cool things are working wonderfully!
Now I'm working on magic items in particular - sweating the details of a smooth interface. And I'm making my way back to combat - but this time, adding all the touches of the fantastic. Then it's off to full-out particle-based, light spewing and dazzling special effects. And finally, the completed reward system and putting the bow on things (wherein our hero gets his fat fingers stuck whilst tying the pretty knot).
And dear reader, rest easy. I've located numerous ways to host our up coming game at reasonable rates. Thanks for all your advice and assistance! As always, you make the game! |
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