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SWG: Interview @ JediNet.com

(PC: MMORPG) | Posted by Moriendor @ Thursday - October 09, 2003 - 22:32 -
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JediNet.com has posted an interview in which they asked Haden "Shug_Ninx" Blackman about the current state of 'Star Wars: Galaxies' and more.

Here's a snip:
JN: If you could go back and change one thing about the development process what would it be, and why would you change it?

HB: We would have focused more time and energy on static content. To be fair, there is a tremendous amount of content in the game, but it's spread out because our worlds are so large (which we still feel is necessary, especially with player cities on the horizon). I do think we could have done a better job creating more locations like Jabba's Palace and the Warren (a large, Imperial facility that we recently finished up), unique enemies (soon after launch, we added nearly a dozen, though), and story-driven quests. Right now, we're working very hard on creating more content and, perhaps more importantly, on coming up with ways to guide players to the content that's right for them.
 
 
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