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GameBoomers charming "Nickie" recently released her rather realistic and really rave, albeit non-rated review re Ethereal Darkness Interactive's "Morning's Wrath" - an Adventure-RPG fusion (hence the double post on both RPGDot & AdventureDot)...
There’s no pretense at making this a game of today with all the bells and whistles. As I’ve said before, this is a trip into nostalgia, and the looks of the game are reminiscent of Quest for Glory. It’s simple, third person point and click. You click on your opponent with a left click to battle him with a sword, and you right click on him to cast a spell. As you defeat your opponents, you are given points to divide into various statistics as you see fit to build your character, Princess Morning. You have an emblem to click on to display your inventory, and another to click which displays various spell components that you can choose to make up your casting spell. You can save from any point in the game. A minor suggestion here would be to either have a good memory or number your games, as they are saved alphabetically rather than sequentially.
As you begin the game, your character is very weak, and you may need to do some back and forthing between the besieged castle and the spirit realm to find some weak characters to kill, but the experience points come quickly. As you make your way through opponents, you will encounter puzzles to solve in order to obtain the artifacts you need. There are twenty-two of these puzzles, although it is not necessary to solve all of them to complete the game. The puzzles are logic or inventory based, and most will seem familiar to adventure game players, but may be a new experience for those who do not play that genre. As such, the game appears to fit the mostly vacant sub-genre of the adventure RPG.
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