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A new Harbinger developer diary is up at RPGVault. Lead programmer Andy Muir talks about E3, how Silverback Entertainments futuristic RPG was received there and various development issues. Here's a snip:
The response to Harbinger was great. We got a ton of compliments on our art, especially the elaborate spawning sequence for the Vantir boss. Probably the most pleasant surprise was the sheer amount of time people spent playing. We had a number of people who, after stopping by on the first day of the show, returned later to spend more than an hour playing. Which is huge when you consider the sheer number of games at E3 vying for people's attention. |
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