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Star Wars KotOR 2: Patch 1.0b Released

(PC: Single-Player RPG) | Posted by Dhruin @ Thursday - April 14, 2005 - 22:18 -
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Obsidian has finally released a patch for KotOR II: The Sith Lords, taking the version to 1.0b. There doesn't appear to be a separate download as yet, so fire up the autopatcher. Here's the notes:
------------------------
NEW CONTENT AND FEATURES
------------------------
* Added High Resolution Movies
* Added High Quality Music
* Added voice lines for Opo Chano when the PC states they can
repair the protocol droid themselves on Telos (dark side)
* Added support for the Intel i915 chipset

---------------
RESOLVED ISSUES
---------------
* Corrects a crash issue at the beginning of the dialogue after
entering the Harbringer
* Corrects a crash issue when transitioning between B-4D4 to the
main character after Czerka Mainframe quest on Telos (light side)
* Corrects an art issue with NPCs that appear in the mine
foreman's log on Peragus
* Corrects a geometry issue inside the Jekk Jekk Tarr bar on
Nar Shaddaa
* Corrects an issue with ATI Radeon cards being incorrectly
reported in the swinfo.txt
* Corrects an issue with Atton missing from force cage in the
Telos Academy
* Corrects an issue with the swoop bike getting stuck in air in
the swoop race mini-game
* Corrects a text/voice mismatch in Kreia's dialogue on Malachor
* Corrects a scripting issue with Batano quest on Telos (light side)
* Corrects a scripting issue with Devaronian conversation on Telos
* Updates a journal entry for "A Hidden Power" quest on Korriban
* Updates a journal entry for the "Fuel Sabotage" bonus mission
on Telos
* Master Vash’s corpse will now yield a lightsaber if you have a
lightsaber when you kill him on Korriban (dark side)
* Khoonda Gun Turrets will no longer appear if you destroy them
on Dantooine (dark side)
* Reduced the repetition of party members' voice lines when
opening doors and containers
Update: The 12.2Mb file is now available from LucasArts.
Source: RPG Codex
 
 
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