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Bethesda producer Gavin Carter has been interviewed at GameBanshee about 'Elder Scrolls IV: Oblivion'. Here's the opening question:GB: How long has Oblivion been in development and what section of the game is currently being focused on the most?
Gavin: We’ve been hard at work on the game since just after we got Morrowind out of the door. No rest for the weary here! We started out by churning out huge documents filled with crazy ideas about how to make the greatest RPG ever, and then we chained our programmers to their desks until they made our ideas a reality.
Right now, we’re in full churn mode, with more features, quests, and locations coming available on a daily basis. We’re starting to move beyond simply playing the game for bug testing purposes, and playing just for the experience of the game. It’s an exciting period of development. |
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