RPGDot Network    
   

 
 
Quest for Glory 5 - Dragon Fire
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
UO Lord Blackthorn's Revenge Dev Diary #6

(PC: MMORPG) | Posted by Rendelius @ Saturday - February 16, 2002 - 11:50 -
Top
| Game Info | Rate this game | Homepage
Gamespy has posted the sixth installment of their developer diary for Ultima Online - Lord Blackthorn's Revenge. This time, it is about mounts and riding, and here's a snip:
    We have often said that the advantages of riding are too great. Why? A lot of fun is lost when you are forced to use a mount simply because walking is painfully inferior. In this case, you may not feel as if you are making an interesting choice when making the decision to ride a mount, and it is for this reason we are adding slight advantages to relying on a pair of sturdy boots instead of horseshoes, whether in combat or strolling across the landscape. For example, hurling a bolo that can potentially dismount a rider can only be thrown while on foot. Something we are considering is the capability to continue walking, but not run, when you are fatigued. However, if your mount becomes completely tired, it will not budge until it has regained some strength. Animals are stubborn, after all.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.