We recently had the pleasure of sitting down with Harvey Tasker, head of the development team behind the upcoming MMORPG, Ishtan. He gives us an exciting peak at the world they are creating!
GamerGod: Can you tell us a bit about the team behind Ishtan? How many you have working diligently on the game and what type of experience they bring to the table?
Harvey: The team working on Ishtan has been a little dynamic over the last 18 months, from as low as 4 full time people to as high as 15 at it's peak. At present there are 6 full time members, 1 Project leader, 4 people coding and 1 working on models and soundtracks, although part of the modelling is undertaken by some of the coders when they require a bit of a break from hard coding. The majority of the workers have backgrounds in business programming so writing a game such as Ishtan is a new challenge for many although two of the team myself included have written games before for the local market within Australia which were released by Sega. Overall though the commercial experience ranges from about 20 years for the most experienced to around 5 years for the less experienced developers.