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Two more playing sessions will be held for A Tale in the Desert. Here is the info:We're going to have two playsessions this week, a 2 hour session today, and a huge 8-hour session tomorrow:
10/1/2001 4:00PM EST - 6:00PM (Starts at 9:00PM London time)
10/2/2001 2:00PM EST - 10:00PM (Starts at 7:00PM London time)
Also, before each session, feel free to join us for a chat in the official IRC channel, irc.stratics.com:6667.
As we ended the last play session, research on Automation, Beekeeping, Casting, Advanced Charcoal Production and Basic Chemistry were awaiting funding at the Great Universities. Iron had been produced, as well as *very* limited amounts of copper. Production of iron and copper is a key to some of this research.
Here are some of the content areas that have been added or modified:
- Charcoal
- Apiaries
- Dromedary Pens
- Guilds
- Cast Iron
- Chests
- Mining
- Special Large Projects
- Metal working
Here are some of the technical changes:
- Major changes to how dialog boxes are handled internally.
- Improved speed in crowded scenes.
- Fixed a number of resource leaks. The client still slows down during very long sessions, but this is already much improved.
- Launcher: The install has gotten smaller. It now consists of a launcher application that should very seldom change. This will automatically update the client as needed.
The latest version of the client can be downloaded from:
http://www.servercentral.net/~teppy/atitd.exe |
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