EverQuest II Producer Glen Snyder has written a dev diary for GameSpy on the final hours before the game's release:What's it like going from beta to release on a major game like EverQuest II? In a word: surreal.
After years of development, the product of the blood, sweat, and tears of myself and many others is finally available to the public at large. I walked into the office today, Monday, November the 8th thinking to myself, "Today is the day." After getting some coffee, sitting down and catching up on a little e-mail (mostly stuff I had been following from home anyway), it dawned on me that we're just hours, possibly even minutes away from opening our servers to the world. |