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Black Isle Studios: John Deiley Interview @ Gamebanshee

Posted by Dhruin @ Tuesday - January 06, 2004 - 20:08 -
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Gamebanshee has posted a pretty detailed interview with ex-Black Islander, John Deiley. It covers a wide range of territory including some story details on Fallout 3. With so many snips to choose from, here's a little clip on Baldurs Gate 3:
GB: As with Fallout 3, Baldur's Gate 3 may or may not ever exist. Can you tell us what the concept and background was behind the game? Was it going to be a continuation of the "Child of Bhaal" saga, or something altogether different?

John: It had little to do with the original Baldur's Gate series. It was a beautiful story of the player, who happened to be in the wrong place at the wrong time and finds himself wrapped in a web of intrigue, lies, and mysteries.

I know that's very vague, but that's where I'm going to leave it. Baldur's Gate 3 was the child of Josh Sawyer, whom I respect very much. He put his heart and soul into the design of that game and its cancellation left a deep wound. If there is anything more to say about it, I leave it to him.
 
 
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