|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Gamebanshee has posted a pretty detailed interview with ex-Black Islander, John Deiley. It covers a wide range of territory including some story details on Fallout 3. With so many snips to choose from, here's a little clip on Baldurs Gate 3:GB: As with Fallout 3, Baldur's Gate 3 may or may not ever exist. Can you tell us what the concept and background was behind the game? Was it going to be a continuation of the "Child of Bhaal" saga, or something altogether different?
John: It had little to do with the original Baldur's Gate series. It was a beautiful story of the player, who happened to be in the wrong place at the wrong time and finds himself wrapped in a web of intrigue, lies, and mysteries.
I know that's very vague, but that's where I'm going to leave it. Baldur's Gate 3 was the child of Josh Sawyer, whom I respect very much. He put his heart and soul into the design of that game and its cancellation left a deep wound. If there is anything more to say about it, I leave it to him. |
|
|