GamesDomain has a review of Arcanum online. Theri rating isn't too posirtive, with 3 1/2 stars out of 5, and this is why they think the game isn't too good:
Combat in general is one of Arcanum's weak links. If the idea of half-ogres wielding flintlocks sounds cool on paper, it's pretty lame in practice. Guns are simplistically modeled and look and sound surprisingly dull. The basic combat system itself could use work. Arcanum lets you fight in either real time or by turns. The former, even with hotkeys, is way too hectic for an RPG, where you need to switch weapons, select spells, and think instead of twitch. The latter is just plain awkward and boring: the number of actions you get per turn is based on your character's speed, but it often feels like you just end up clicking on a monster repeatedly to kill it. In fact, Arcanum begins to feel a bit like a Diablo-esque RPG Lite where combat is concerned. Spotty AI also hurts the game. You can throw a Molotov cocktail right near some enemies who are currently looking the other way, and if it explodes nearby without injuring them, they won't even blink.
Our own review of the game is still to come, I want to dig deeper into it (just being level 10 and strolling around is not enough for me), but my initial impressions are a little bit different. Actually, I have tremendous fun so far :-) |