RPGDot Network    
   

 
 
Neverend
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Star Wolves: Review @ Gameplay Monthly

(PC: Single-Player RPG) | Posted by Dhruin @ Tuesday - March 07, 2006 - 07:56 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Gameplay Monthly has also reviewed Xbow's space strategy/RPG 'Star Wolves'. The score is 8.4/10, although the text hints the reviewer is only a quarter way through the game:
Missions are carried out on self-contained maps, after which you're back to the debriefing screen, where you allocate skill points earned, buy / sell equipment, then read the news and pick which next mission to go, repeat. Each mission map is developed by several sub-quests, which are available to you as you progress along that map. Often a base or NPC will initiate dialog with you, giving you a (somewhat limited) choice whether to help or not, which can reveal additional sub-quests. The maps are nonlinear in the sense that you don't get all the sub-quests in them from the start. As you fly around talking to NPCs or bases they will be revealed to you. Of course, most of the time you already come in with a goal in mind and the sub-quests are all already predefined - there are no random ones.
Source: VE3D
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.