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It's nice to see the newsflood coming in again and giving us enough to report about. I hate to see more than two days on our headlines list (ok, that's enough about my personal insanity *g*). There is a new Lionheart interview at Gamespy today, where they talk to Associate Producer Doug Avery about BIS' upcoming RPG Lionheart. Here's a bit for you:
GameSpy: Is basing an RPG in a semi-historical "what if?" context refreshing? Is it more or less challenging than making up something with orcs, wizards, and some dark evil bad guy?
Doug Avery: It is quite refreshing. The last four years of my life have been dedicated to working in the Forgotten Realms and it's a very nice change. I believe that it is both more and less challenging on many levels to create something new.
Allow me to explain: It is more challenging because the backstory has to be researched and written from scratch. There are no handy references to creatures, areas, or anything else that we can just pick up and read. It is also less challenging for those same reasons. We have carte blanche and can just go to town creating this content without having to go through an approval process or anything that might restrict our creative freedom. That being said, we are trying to stick close enough to recorded history to make players come across something and think, "That's weird!" |
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