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Reclamation: Lyra Studios Interview @ OGaming

(PC: MMORPG) | Posted by Inauro @ Friday - March 03, 2006 - 04:27 -
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OGaming speaks with Lyra Studio's Mark Salowitz and Brent Phillips about Reclamation and the nature of MMORPGs.
OGaming: What new elements will you be introducing in Reclamation that have not been attempted before in an MMO?

Brent Phillips: We’re gonna make a game that doesn’t suck to play after 3 months.

OGaming: How will Reclamation appeal to both the casual and hardcore gamer? What is your philosophy in developing an MMO with the open-ended characteristics of Reclamation?

Brent Phillips: It’s not necessarily targeted to the casual player. It’s a premium game designed primarily for experienced roleplayers. While we certainly expect many new people will understand the concept behind Reclamation and fall in love with it; we expect most of our customers to come from other games who are bored with the same things over and over again in game after game. The kind of people who will love Reclamation are the ones who see how much better things can be than in the day to day grind of most MMORPG’s.
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Source: OGaming
 
 
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