There's a new City of Heroes interview at Gamespot. They have been talking to Jack Emmeret about this upcoming MMORPG. Here's a bit:
GameSpot: First, how did you decide to create an online superhero role-playing game? Were there any direct inspirations from comic books, TV shows, or other role-playing games?
Jack Emmert: [Lead game designer] Rick Dakan thought up the idea of a superhero massively multiplayer online role-playing game several years ago. What intrigued him about the comic book genre is that it is multidimensional. A comic book can tell just about any type of story: horror, espionage, war, and so on. Massively multiplayer online role-playing games, in particular, offer a similar versatility by creating a persistent world in which every player has a part to play. Marrying the two ideas seemed like the best of two worlds.
GS: Will the city have normal inhabitants as well, or will it just be superheroes and villains everywhere?
JE: Paragon City will be a living city, with non-player characters galore, police, thugs--the whole works. NPCs will be reacting to events in the city, and their emotions will reflect the state of the city as a whole. |