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That's right. No typo up there. GameSpot has posted two previews of Morrowind today. One for the PC version, and one for the consoles version (X-Box) of the 3rd Elder Scrolls installment.
Here's a bit (from the PC preview):
Morrowind's production values are superb. While most gamers are quick to point out that great gameplay is far more important than great presentation, it's hard to deny that much of Morrowind's appeal comes from its impressive graphics, sound, and music--the orchestral score is provided by veteran composer Jeremy Soule. The game's fully realized, highly detailed 3D characters and environments aren't just for show--they're what make you feel like you're actually in the game's fantasy world. The entire game can be played from your character's first-person perspective (though you can optionally switch to a third-person viewpoint too). Because you control a single character throughout the game and are never taken out of the central role, Morrowind seems reminiscent not just of its predecessors Daggerfall and Arena, but also of the classic Ultima Underworld games. Like in those games, in Morrowind, you spend equal amounts of time exploring, conversing with nonplayer characters, and fighting--either with weapons or with magic.
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