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Gamer's Pulse has interviewed Roman Kremlicka, Chief Creative Officer of Wootsoft Entertainment, as he talks about their upcoming MMORPG Iritor Online. Here's a snippet:
GP: Tell me how this project came about?
RK: We always liked to play MMORPGs and since none of them was really balanced we figured we could make a great game just by correcting the mistakes others have made. During the development process more and more ideas were adding to the concept and we finally realized that we could make something truly revolutionary. So we hired more people, secured additional funding and started working on what you now know as Iritor Online. |
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