A new interview with Tim Cain about Troika's upcoming RPG "Greyhawk - The Temple of Elemental Evil" has been posted at RPGVault. It's the first part, here's a bit from that:
Jonric: In brief, what's the backstory that sets the stage for the start of play? And are you willing to offer any hints as to the nature of the in-game storyline or events therein?
Tim Cain: The backstory, in brief, is that 10 years ago, an evil temple began pillaging the countryside, and the forces of good showed up and there was a great battle. Evil lost, the temple was sealed up, and the good guys went home. That would have been the end of things, except now evil seems to be stirring again. It's nothing definite, nothing you can put your finger on, but people have disappeared, and there seem to be more bandits than usual, and people have reported seeing... things. Eventually, your group comes to the area to investigate.
However, why a particular player party comes to the area is dependent on their alignment. Lawful good groups come to stamp out the evil bandits, while the chaotic neutral parties are simply following an old treasure map they found. In fact, we have nine different starting vignettes that explain why the player's group was drawn to Hommlet, the starting location of the module. Each of these vignettes is its own map, and the player will get to role-play through the opening. |