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Quandary's Gordon Aplin presents us with his most promising, albeit unpretentious preview pertaining to Nucleosys' "Scratches"...
Though the game is firmly in the Gothic horror camp it also has its lighter moments, especially in the references to early text adventures and even adventure game conventions.
For this preview I have played through the first two days of the game and I want to keep going. I want to open the chapel, the greenhouse and the crypt but I'd settle for opening the garage or the locked drawer in the lower hallway. I appreciate that Nucleosys have made these two days available but now I have to wait for the full game to explore some more and learn what happens next. If the rest of the game is as good as this the wait will indeed be worth it.
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