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Wow...cool beans...shoot on over to Frictionless Insight for the latest happenings ...
This is still a massively multiplayer game, so areas like Sanctuary will serve as social hubs where you can meet up with other characters to go on missions, or just hang out and chat. Missions (as well as player housing) can be reached from the hub areas and will go beyond objective-based missions. Objective-based missions are the familiar fetch, kill or rescue-type missions, but there will also be battlefields, in which large numbers of players can engage in objective-based combat, such as breaching battle lines or securing an object. Beyond those, There will be player-vs.-player missions, but as all players in Tabula Rasa are on the side of good, these will be more like war games or battle simulations.
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