RPGDot Network    
   

 
 
Planescape
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Earth And Beyond Preview at Gamespot

(PC: MMORPG) | Posted by Rendelius @ Friday - May 03, 2002 - 00:38 -
Top
| Game Info | Rate this game | Homepage | Screenshots
A nice preview of Earth And Beyond, Westwood's upcoming futuristic MMORPG, has been published at Gamespot. Here's a part of it for you:
    Westwood is very adamant about Earth and Beyond being more than just a combat game. The three races are built along three different styles of gameplay: exploration, trading, and combat. The three main classes in the game are also geared toward one of those three gameplay styles. Westwood says that each "career path" is equally viable and is taking pains to make sure that this is indeed the case. If you want to explore, you can map sectors, uncover hidden locations, explore planet surfaces, guide others to inaccessible locations, prospect for minerals and resources, and act as a scout for a party. Every player gets experience for doing these things, but if you play as an explorer, you will gain much more experience than other characters. If you choose to play as a tradesman, only you can design item formulas and manufacture special items. And you get the most experience from trading goods and supplying other players with rare items and weapons. The combat-oriented player, of course, can fight hostile enemies, hunt down space creatures, and be at the forefront of defending Earth from alien invaders. To be clear, every class can fight if it comes down to that, but some classes are better at it than others. So choosing to play as a tradesman or explorer isn't a second choice to playing as a warrior. After all, as a Terran tradesman, you'll have better weapons and systems than your Progen warrior or Jenquai explorer, and if you choose to play a Jenquai explorer, you will have psionic skills that make up for your weak shields. So clearly, the non-combat-oriented classes are not a dead end.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.