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Another review of Advent Rising from PCGameWorld's Michael Triggs who awarded it a 55% rating.
The combat is challenging up to the point when you start acquiring your new mental prowess; not because of superior AI or expert level design, but due to poor and unresponsive controls that make moving from one place to another a real challenge and weapons that fire at a rate of one round every eon or so. Once you can start using telekinesis and the Force Push (that’s what I call it anyway), you can blow through the combat with no problem at all because the enemy AI is actually very weak and makes the baddies in Medal of Honor: Rising Sun look brilliant by comparison.
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