RPGDot Game Rating Machine |
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Mattias Kreku
has rated the following games:
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Arx Fatalis: 5/10 points |
I just played through the demo and I must say I was a bit disappointed. The graphics were quite good, but I didn't like the fog effect one bit. The controls were awkward and felt "unnecessary". All the problems were of the type "pull a lever, done". But the speech was good at least! Anyhow, I know I just played the demo but it sure doesn't make me want to buy the game. |
Blood Omen - Legacy of Kain: 4/10 points |
This game looks and plays like an old NES game. The RPG part of it was underdeveloped and the gameplay wasn't interesting enough to pull me in. Just a bunch of running around a map, fighting the same mobiles over and over until you reached a certain goal and then head out for the next. Not my kind of game. |
Bloodwych: 8/10 points |
This little unknown game takes place entirely in a grey dungeon that I forgot the name of. You play a party of 4 adventurers who have to try and fight their way through the dungeon while being attacked by monsters and always running out of food. It wouldn't be remembered if it weren't for the fact that the game was split screen! Yes, an RPG with a split screen (like many games for consoles are) so you and a friend could play at the same time, either competing for the loot/experience or cooperating through the different levels. The graphics were a bit below average but the game itself was great fun! |
Darkstone: 7/10 points |
This game came as a surprise to me. It has a good story and a nice character development system, but the dungeons were too repetitive and the game was too small. I played it till the end though so it must have had something! |
Demise: Rise of the Ku'tan : 8/10 points |
Ok, this game is just pure hack and slash in a randomly generated dungeon.. The interface is crude, the town is just 5 or so still pics (!) and the monsters you meet are.. let's call them imaginative. (Ok, I admit it. They're ugly looking and plain stupid.) Oh, did I mention that combat is fully automated? Whenever you meet a monster, press F (for Fight I assume.. Or was it A for Attack..?) and wait till 1) you die, or 2) the mobile dies and you autoloot its corpse. Sound dull? Strangely enough it isn't! The game is HORRIBLY difficult. You die and die and die. But you can resurrect. And somehow you manage to evolve. The character generation is great. The advancement is great too. The items are rare. Magical items are as rare as an Elvis sighting. The dungeon is huge and full of surprises and hidden areas. There's a bulletin board in town where the (nonexistant) townsfolk randomly put up personal missions/quests for you to try to solve for a small reward. The thing that keeps me going though is the challenge of NOT dying AND trying to keep going in the main quest. Oh, and there's also a multiplayer mode. Great fun, but only for hardcore old fashioned RPG fanatics. Like me. |
Deus Ex: 10/10 points |
How the hell can I rate Morrowind and Gothic 9 and Deus Ex 10?! Who knows and who cares. I love this game! I have beaten it on every skill-level, using stealth, sniper and raw power. I have spent hours searching for hidden areas, rare dialogues, strange occurances. There's always something new to see whenever I return to this game! Although the story is pretty linear, there are so many different solutions to every problem in the game that you never grow tired of it. Damn good story too. Too bad the "feel" of the game wasn't top notch. Sometimes you could shoot someone in the head from below, and some invisible part of the NPC's chest would take the bullet.. Stuff like that. Best Tech RPG so far! |
Divine Divinity: 9/10 points |
This game came as a surprise to me. I hadn't heard about it before it landed in my shop and since one of the editors on RPGdot recommended it and Gothic 2 was delayed, I took a chance and bought this. For once I was lucky since this game is BRIMFUL of fun! It has lots and lots of small/medium/large quests, plenty of monsters to hunt and kill, lots of (somewhat bad) humour, varied npc's and a large world to explore. I love the skill system too since you're not restricted to the class you choose in the beginning of the game. You can choose skills from ANY class when you level. Erm.. anyhow, great game! |
Dungeon Siege: 1/10 points |
I'm sorry, but calling this game an RPG is an insult to all real RPG's ever made. I am rating this title as low as is possible because of its EXTREMELY repetitive gameplay, its TOTALLY linear maps (ALWAYS only one way to walk), its overly simplistic fighting system (buy the best equipment, press 2 when mobiles are far away, press 1 when they are close, press pause when in trouble, press potions when needed. There. I solved the game for you.), its braindead NPC's, its horrendous dialogue and so on and so forth. Yeah, graphics were good. Big deal. An overpriced graphics demo. |
Elder Scrolls 1 - Arena: 5/10 points |
This game started out good (inside that dungeon and all) and it was easy enough to get into. The story was intriguing and the graphics were amazing (for its time). But the bugs.. I don't think I ever even made it out of that first town (after the first dungeon) because the game kept crashing on me over and over everytime I tried to talk to someone or buy something from a shop. I never played through it because of the bugs. |
Elder Scrolls 2 - Daggerfall: 9/10 points |
Oh, if only this game hadn't been so buggy! Yes, I know you can get stuck in quests. Yes, I know you can fall through entire dungeons by walking on a glitchy staircase. Yes, I know all the towns are the same and flat as pancakes. Yes, I do know that the guild missions are extremely repetitive. Yes, I do know that the dungeon layouts sucked BIGTIME (If you want a definition of the phrase "sucked bigtime" then play this game and walk into a dungeon..). But I still play it, several years after it was released. And I still get that annoying "Kill Lord Blaha" quest where you're attacked by the same three assassins over and over for a month, regularly.. :) |
Elder Scrolls 3 - Morrowind: 9/10 points |
I played Gothic before I played Morrowind, so my first impressions of Morrowind were not too good. In Gothic I play with 1024x768x32 and full details and 300% range visibility and the game looks AWESOME when I'm standing on a mountain top. Then I install Morrowind and the stupid game almost doesn't run with the same resolution and full details. I use an Athlon XP 2000+ and a Geforce 4 graphics card for crying out loud! But after a few hours of playing, this title grows on you. Gothic didn't have to load any scenery ever, but the world wasn't huge, only large. Morrowind has to load scenety every now and then, but the delays are less than a second long and the world seems to be almost endless! The graphics in Morrowind is brilliant, but the NPC's aren't as vital as in Gothic. Hrmm. Anyhow, I'll just rate it the same as I did Gothic. Great game so far! |
Evil Islands: 7/10 points |
Great graphics, nice story, interesting NPC's and veried quests. The world was a bit too closed for my taste and the interface took a while to get used to. Dungeon Siege is just a bad clone of this game! :) |
Eye of the Beholder: 9/10 points |
A really good Dungeonmaster clone that didn't have quite so touch puzzles, but better (more colourful) graphics, simpler (but in my opinion more fun) dungeons and very satisfying equipment. Even though it took place in only one dungeon, it took a while to complete all 12 (if I remember correctly) levels since every level was like a small RPG of its own, with new puzzles, monsters, graphics and equipment. |
Eye of the Beholder 2 - The Legend of Darkmoon: 9/10 points |
A great sequel to a great game. It actually surpasses the original in many ways, since it starts out in a forest (giving you a feeling of a world), has several different dungeons, although interconnected (and called towers) and had more and tougher challenges (ranging from big bad boss monsters to puzzles to riddles). The graphics were great (for its time) and the interface was a joy to play with. The developers managed to take the best parts of Eye of the Beholder, avoid the bad parts and add numerous excellent features. A great game! |
Eye of the Beholder 3 - Assault on Myth Drannor: 5/10 points |
The only part of the EoB series that I didn't play till the end. It was a disappointment in the feel of the game, the interface and the game had lots of glitches. Not at all as fun as the first two parts. Graphics was good though. |
Freedom Force: 5/10 points |
All the reviews said it would be so good.. How come I got bored with after only a few hours of playing? To me it was a waste of money. Oh well. Great graphics at least! |
Freelancer: 3/10 points |
New Elite? I think not. Completely linear and not even an ounce of RPG anywhere in it. If it had become what it was supposed to be (being able to explore planets, towns, develop your character, subquests, huge universe and so on) it could have been a classic. But the end result was nothing more than a shooter in space. Sad but true. |
Gothic: 9/10 points |
The best 3D-RPG I've played on my PC. If it didn't crash on me whenever I am being attacked by 5+ mobiles, I would give it a ten. Great game anyhow! |
Icewind Dale 2: 8/10 points |
I've never really fallen for the Black Isle Studios style of games.. Until I tried Icewind Dale 2. It is easy to get into, it feels rewarding and challenging, you have lots of stuff to do (although it's a bit linear) and there are plenty of different npc's around to entertain you. The d&d 3E rules may feel a bit.. contraining at times but the overall gameplay far outweighs that little quirk. Too bad it's isometric though.. |
King's Bounty: 8/10 points |
A neat little game that set a standard when it first arrived. It is an amusing mixture of RPG and turn based strategy game that's so well executed that even I, who usually hate strategy games, really enjoyed it and played it till the end. Efficient graphics, nice sound (for its time) and excellent gameplay, although I found the game to be a bit short.. And after a while you could actually GUESS where/how to finish the game.. Great game anyhow! |
King's Quest 8 - The Mask of Eternity: 6/10 points |
This game wasn't really a King's Quest game, but an ordinary hack and slash RPG with a few puzzles thrown in for good measure. The graphics were quite good when it arrived and it had the typical all keyboard controls that sucks after you've tried the mouse freelook controls. Anyhow, the game was quite satisfying after you had gained a few levels and solved a few quests. Not bad at all. |
Mars Saga - Mines of Titan: 8/10 points |
Mars Saga (as it was called on the old C64) is a futuristic RPG somewhat similar to that old Arnold movie, "Total Recall". You're a newcomer to one of Mars' moons and you've ended up in one of the mining towns underneath the surface. As you start the game you get to choose what you want to excell in by choosing skills like mining and armour etc. The weapons in the game ranges from .45 revolvers to sophisticated laser rifles. The cities are filled with thugs and muggers and the moon surface is crawling with mutants. I remember this game as beeing highly engrossing, very difficult, filled with quests/sidequests and with a very satisfiying arsenal of equipment at your service. Neat little game! |
Nightstone: 3/10 points |
Strange little game. Rugged graphics, no RPG-feel whatsoever and foreseeable maps made this game a bust for me. Even the intro looks amateurish! But I am sure someone somewhere out there would like it so it won't get absolute bottom ratings from me. |
Nox: 4/10 points |
Nox has good graphics, imaginative monsters, nice equipment and a great interface. But that's all programming. What the game lacks is feeling and length. The first time I played it I made it to the end of game fight (which I lost because I hadn't collected stuff along the way since I never expected to make it that far in my first try). A huge disappointment after all the fuzz. |
Planescape: Torment: 2/10 points |
I've never rreally liked the isometric style in RPG's but after reading all these rave reviews (both here on RPGDot and in magazines) I figured I'd give it a try. So I went out and bought this game, installed it and spent a few hours trying to get engrossed in the story. But after about 100 pages of superboring text I had enough. What is it about this game that everyone likes? I don't get it. Not even the graphics were anything special. Bah. Huuuge disappointment. |
Pool of Radiance: 10/10 points |
This game got me started in the RPG genre. it was the very first RPG I ever played, on my trusty C64. I don't care what anyone else says, this game is one of the classics of all time. Great player statistics, great story, a fantastic "questmaster" (lack of a better name for the quest office), a beautiful fascinating world, well balanced weapons and armour, intimidating and interesting and VARIED foes, lots of hidden dungeons and special enemies (like the guy in the well in the beginning of the game..), and even some hard-to-solve puzzles. The interface and the loading times were the only bad things about this game. Guess that doesn't apply for the PC version. |
Questron: 8/10 points |
This was one of the first RPG's I played on my C63 back in the eighties. It's a good Ultima clone with lots of original ideas of its own. It had great graphics for its time and a very good character development system. Equipment and zone layouts were also very good. The problem with this game was that it was too easy and ended way too early. But I had a blast playing through it! |
Questron 2: 8/10 points |
I played this title on my C64 back in the eighties. I remember it to be a very well designed title with lots of nice graphics (for its time), an interesting story and a lot of equipment to gather in hoards. This was, like its predecessor Questron, also way too easy to complete and it felt a little short. But it was very enjoyable while it lasted! |
Soulbringer: 7/10 points |
This game contained a dark and sinister atmosphere that I like. The environments are well done (I like snow), the npc's are varied but somewhat uninteresting and the combat system is rewarding (you learn new weapon moves when you level up your combat skills). It's incredibly difficult to get into though but if you give it enough time it grows on you and draws you in. I liked it alot! |
Superhero League of Hoboken: 8/10 points |
This game is a blast! You play the role of a gang (!) of failed superheroes in a not too distant future. Your mission is to make a name of your little group of heroes and to save the world from evil. (Cheesy, I know) This game took me by surprise. It contains great humour, nice little cutscenes, VERY varied quests, a superb story, little adventure-style minigames (when you enter certain buildings) and lots of difficult puzzles. The character development system rocks and the fights and npcs are all well done. Great and highly underrated title! |
Technomage: 5/10 points |
What a weird little game. It didn't keep my interest going for very long, but I am sure that this style of game appeals to SOMEONE. Childish graphics (with a lot of glitches) simple puzzles and an uninteresting story is what ruined it for me. |
Thief 2 - The Metal Age: 8/10 points |
This is definitely not an RPG, but it is a great game nonetheless. |
Ultima 4 - Quest of the Avatar: 8/10 points |
I remember drawing map after map after map of dungeons on paper for this game. Walking across the gigantic world for hours on end, trying not to be poisoned by anything and looking for that lost mandrake. I wonder how many hours I have spent immerged in this game? It got boring after a few hundreds (hrmm) of hours so it doesn't rank among the absolute classics for me, but it still rocks. |
Ultima 5 - Warriors of Destiny: 8/10 points |
What brings back the most meories about this game is the fact that it was the only game I ever owned that I could play in the C128 mode on my C128 (It had a built in C64 mode for all the games). It had much better sound and graphics than Ultima IV and the game world was twice as large (with the new Underworld addition that sadly enough didn't bring anything interesting int othe game'). But if you like Ultima IV you won't be disappointed with Ultima V. It IS a great game after all! |
Ultima 6 - The False Prophet: 2/10 points |
This is the part of the Ultima series that made me give up on Ultima altogether. It's an isometric generic RPG with the name Ultima attached to it. It doesn't have ANY of the classic Ultima atmosphere and it's way too combat oriented. The puzzles are bland and the npc's have lost all their charm (and dialogue..). This was the last Ultima I ever played. Guess I should have given Ultima VII a chance after all, huh? |
Ultima 9 - Ascension: 9/10 points |
Ultima IX Ascension is a great game if you try to forget that it's named Ultima. With todays computers and an hour of tweaking (and applying the final patch, 1.19f) the game looks even better than many new titles of today! It has a huge world, all NPC's speak (not only text), lots of quests and secrets and an ok story. When it came out, it was way ahead of its time (noone could play the damn thing, it was so slow), but now it's a solid rpg experience. Highly recommended by me! |
Vampire: The Masquerade - Redemption: 7/10 points |
Fantastic scenery and graphics, great sounds and an ambitious story. Totally linear with a nasty interface and non-manipulative world ruins the experience though. Still, the game is pretty enough for me to spend an hour here and there in it just to get to see another in-game movie or world view. Imagine this game with an open world and non-linear story! |
Wasteland: 10/10 points |
The best RPG I've ever played. The atmosphere in that game has never been beaten. Who cares about graphics?! |
Wasteland: 10/10 points |
This is really the best RPG I have ever played, on any system. It has the best character development system of all time, a fantastic story and an unbeatable atmosphere. Oh, how I wish some huge company would buy the rights to this game and remake it with todays technology and graphics. That is my dream. |