RPGDot Network    
   

 
 
Wizardry 8
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Trade Wars Q&A at Gamespy

(PC: MMORPG) | Posted by Rendelius @ Wednesday - August 28, 2002 - 01:57 -
Top
| Game Info | Homepage
A Trade Wars Q&A with David Adams, the lead designer on Realm Interactive's upcoming sci-fi MMORPG, has been published at Gamespy. Here's how this interview starts:
    GameSpy: Let's get the obvious questions out of the way first. What's the basic premise behind the game?

    David Adams: Dark Millennium is a space-fantasy game set in a mysterious and mystical future. It contains all the classic elements of science fiction such as starships, blasters, power armor, and alien creatures. In addition, there are elements of typical fantasy: heroic characters, swords, spell craft, epic struggles, feudal/medieval social structures, mystical artifacts and unsolved mysteries.

    The game is basically a 3rd person online action-RPG with heavy emphasis on questing. One of our primary design goals is to make every aspect of the game fun. Any element of a typical online RPG, which is perceived as boring and tedious, has been streamlined or removed. Trade Wars is much more than a modernized 3D MUD. We have opted to design the game from the ground up to be a modern online RPG, and have foregone any semblance to previous MUD designs. We ALWAYS err on the side of fun.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.