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A nice preview of Horizons is up at GamersPulse. In our snippet, they talk about combat animantion:
One particularly impressive element of the graphics of Horizons was the fact that all of the combat animations are linked and represent what happens. When a dwarf blocked a blow with his shield, we see this graphically, as his shield comes up and intercepts the incoming attack (which actually impacts with the shield rather than passing right through). Sometimes a character will dodge out of the way, and when a character gets hit you see an actual animation of this occurring. This makes the battles much more visually impressive. |
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