A new interview with Eric Dallaire about Lionheart has appeared at Duck & Cover, here's a sneak:Saint_Proverbius: In real time, given that SPECIAL was designed for turn based, will there be some type of "sequence" for the attacks? Often a character with certain attributes or perks got to go first in the order of combat, thus being able to one up his opponents. Is this done in Lionheart?
Eric Dallaire: Sequence has been removed in Lionheart, since the game operates in real time. Your Action Points, derived from your Agility, will govern your overall movement speed and weapon attack speed. You can do things like sneak up to an opponent to strike the first attack, or use archery to get the drop on an opponent in real time. |