A recent press event at Mythic's Fairfax, VA offices has yielded a pile of previews and visit reports. Here's a list so far:
Here's a snip from GameSpot:Interestingly, orcs in particular will look distinct from each other, and from other races, since the further orc characters advance, the taller and bulkier they'll become (though warrior characters from all races will apparently become more muscular over time). Developer Mythic, the creator of the competitive-PVP-focused Dark Age of Camelot, feels that it'll be much more important to be able to quickly identify characters from a distance, so that smaller, younger orcs can marvel at the size of their accomplished brethren, while younger dwarves will know who to steer clear of. Yet all characters will be expressively animated with full facial animations that convey a range of moods (such as angry, sad, angry, happy, angry, afraid, and really angry), and the game will feature an animated face portrait of your character onscreen so that you can see your own character's range of emotions, rather than staring at your character's backside as they run from point A to point B. Thanks to Blue's for some of these. |