RPGDot Network    
   

 
 
Fable: The Lost Chapters
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
NWN: Witchwork Interview

(PC: Single- & Multi-Player RPG) | Posted by Garrett @ Wednesday - November 06, 2002 - 06:09 -
Top
| Game Info | Rate this game | Homepage | Screenshots
HomeLan Fed has posted a NWN: Witchwork interview with members of BioWare, including Live Team designers Rob Bartel and Derek French and community manager Jay Watamaniuk; the interview explains many aspects of Witchwork, one of which I quote here:
    HomeLAN - What new creatures will be introduced in Witchwork?

    Rob Bartel - Witchwork is a BioWare Live Team endeavor rather than a true expansion pack (that's why we can give it away as a free download! =o) ). As such, I'm not able to request much in the way of new art resources. That said, the BioWare Live Team is dedicated to releasing new content (such as the inclusion of kobolds in a recent patch) to the fan community on a regular basis. Where appropriate, I'll be drawing on those new resources when designing my modules. With the series being set outside the Forgotten Realms, however, I'm able to take existing models and make new creatures out of them, whether it's a lowly wolf pup or a dreaded Carpoloth from the depths of Stygia. The grey-skinned Barrow Dwarves mentioned above are another example of a custom race that you'll be encountering and interacting with in the world of Witchwork.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.