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Silent Storm: Interview @ Worthplaying

(PC: Single-Player RPG) | Posted by Moriendor @ Thursday - October 02, 2003 - 18:04 -
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Worthplaying recently had the opportunity to interview 'Silent Storm' Project Leader Dmitry “Zak” Zakharov about his WWII-themed strategical RPG.
WP : Why did you choose to have a turn-based battle system?

It was the best system for the game. We know that “turn-based” isn’t a very sexy word in a gaming market that thrives on fast-paced shooters and RTS’s, but Silent Storm is all about squad tactics – and controlling up to 6 people at the same time only makes sense in a turn-based setting. Turn-based also allows for more depth tactically – and that’s what this game is all about. We’re betting that the great graphics and real-time destructions will convince a lot of twitch players that turn-based gaming is still alive and well.
 
 
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