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KnightShift: Interview with Dirk P. Hassinger

(PC: Single-Player RPG) | Posted by Rendelius @ Wednesday - February 06, 2002 - 12:56 -
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BlueMonday let us know that they have an Interview with Dirk P. Hassinger, Head of Development at Zuxxez, about their upcoming game. Here's a tasty bit:
    What are the most important role-playing elements in the game?

    Each of the knights has his own personality, name and voice. The characters speak with each other and interact, but I do not want to tell to much about this issue now. They gain experience and develop their skills. The game is based on the control of characters. All characters have specific attributes and abilities, like:
    HP – hit points – how many times a character can be wounded before he/she/it dies
    HP Regeneration – how fast an injured character can regain his/her/its health
    Magic – how big a character’s magic power is. The number of spells cast depends on this attribute
    Magic Regeneration – how fast a character regains his/her/its magic power after casting a spell
    Movement Speed – how fast a character moves
    Strength – how big wounds inflict the unarmed character
    Speed of grass-eating – Cows only :)
    Capacity – Cows only – how much milk a Cow gives in one milking :)
    Take-over Resistance – Cow and animals only – how far an animal is resistant to taming attempts

    A character may carry different helmets, types of armor, shields, weapons, Amulets of Regeneration, Magic, and Protection.
 
 
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