And then there is a preview of Dungeon Siege at Khabal Gaming today, giving you their impressions of the press copy they fooled around with. Here's a snippet:
The experience system is also interesting, to say the least. Basically, it is split up into 4 skill groups: melee, missile, combat magic and nature magic. The more you use a certain skill, the better you become in that skill. Makes sense, naturally. I guess, for newbies who have never tried anything vaguely resembling Diablo (or for that matter any game that allows you to customize and improve your character's statistics as he gains more experience), this Dungeon Siege's simple game system makes it easy for them to pick up the game.
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