UGO have posted a preview of Deus Ex: Invisible War. It appears to be a hands-on preview and covers a fair bit of territory. Here's a snip:
So while Deus Ex: Invisible War might be simplifying its character-development system a tad, you're still going to find plenty of the open-ended gameplay and brilliant storyline that made the first game so great. But there will be one more notable change. While the graphics of the first game weren't exactly state of the art, Invisible War will look like a snow cone in the Sahara. In a word: Gorgeous. My first look at the character models was enough to convince me that we are closer than ever to seeing The Spirits Within-quality graphics in games. The facial animations, from the creases in the brow to the moving eyelids, lips and nostrils, are a sight to behold. Beloved characters from the first game, like Tracer Tong, return (showing noticeable age), and look simply lifelike. Their movements, as well, are as natural as I've seen in a game, whether it's a guard patrolling an alleyway or a mech scanning an area. Where the first game was simply passable, graphics-wise, Invisible War sets a new bar, perhaps only threatened by the likes of Half Life 2 and Doom 3. |