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J.E. Sawyer has been interviewed at GameBanshee about 'Gauntlet: Seven Sorrows', giving some detailed answers. Here's the first question:GB: How long has Seven Sorrows been in development? Have you recently reached any major milestones or ran into any unforeseen obstacles?
Josh: Seven Sorrows has been in development for a little over a year. We recently hit our “first playable” milestone, which is intended to present – forgive the phrase – a vertical slice of gameplay. It isn’t polished, but it gives a rough idea of what the game will be like.
Also, we’re recording a lot of the voice over lines now. Every bit of dialogue in the game has V.O. (well, except for one mute character), and I’m very happy with the quality and maturity of the actors so far. |
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