Russian developers Burut are working on GoldenLand, a new isometric RPG. The official site holds some game info & screenshots and Bluemonday has conducted an interview with Burut's CEO Vladimir Nikolaev - here's a snip:
How does the combat system work?
The combat system is turn-based with multiply functions (pre-strike aiming on the part of the body of the enemy, variable AP per hit, various throwable weapons, etc) which should make the game more diverse. We will do our best to make GoldenLand’s turn-based combat as dynamic and exciting as possible. |