RPGDot Network    
   

 
 
Tactica Online
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Dungeon Siege Interview at Ferrago

(PC: Single- & Multi-Player RPG) | Posted by Rendelius @ Saturday - December 22, 2001 - 02:50 -
Top
| Game Info | Rate this game | Homepage | Screenshots
There is an interview with Chris Taylor from Gas Powered Games about Dungeon Siege at Ferrago. This is a question about the single player storyline:

    The game promises an epic 'seamless story' for the single-player experience; what is the premise of this plot? Please give us some detail on how you plan to improve upon what has gone before.

    Chris Taylor: The area we wanted to improve upon, was the simplicity in which the traditional epic story is presented. There have been some amazing games that have done a great job of telling some very deep and compelling stories. Our goal was not to create something that takes the complexity of that story-telling deeper, but rather to preserve that sense of "epic" while finding ways to streamline it... to keep the action moving forward, and not let the story get between the player and the action. We also have found ways to provide additional back story in such a way that it is almost transparent to players who are not interested in that sort of thing.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.