RPGDot Network    
   

 
 
Divinity
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Online Worlds Roundtable #7 Part 2 at RPGVault

Posted by Rendelius @ Thursday - August 07, 2003 - 01:03 -
Top
| Game Info
RPGVault continues the seveth part of their Online Worlds Round Table with answers from some developers to the question about how to escape the level treadmill. Here's something from Paul Twynholm from Warhammer Online:
One way of enticing players to choose a more balanced gaming life is to assess or measure players on something other than level - something that can be achieved equally as well by performing quests or trade skills as well as combat. In part, a skill-based system will achieve this, but then you are simply supplying a choice of treadmills! Another way is to try and direct player focus at something a little more generic; for example, if your goal is to achieve a level of popularity (or unpopularity), then you could achieve this in many different ways.

If you can't encourage players, then you can always force them into performing more interesting tasks. One way of achieving this, which we are implementing in Warhammer Online, is a career tree system in which players must navigate the career tree to further their characters. Each career provides the chance to influence and entertain the player. At each career junction, the player must also make a progression choice, which gives the player the opportunity to change direction as they develop their character
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.