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Christmas Eve saw another announcement on the DnL / SoG forums about ongoing issues with hackers:We are still facing massive hacker attacks. A new patch has been made this morning in order to limit their negative effects. The whole team is currently working on it - however there will still be some server access problems while we optimize it. SoG has been closed until the 29th to apparently resolve the issue.Massive network attacks on SoG
During the last few days, we faced violent network attacks on our servers, thus greatly decreasing the game stability. People with bad intentions found how to exploit some properties of the network protocol, and managed to shut the front servers down (the only cluster servers that are directly connected to the Internet) almost instantly when the cluster is restarted.
These malevolent and pointless actions prevent all players from accessing the free service at their disposal.
These attacks are being analyzed, and we are regularly testing and implementing a series of fixes. We are investigating everything from the network protocol to the game engine. Our goal is to offer you a stable cluster, allowing reasonable sessions of gameplay time. The DnL system teams, our developers and the Microforte team wish to solve this problem as soon as possible.
But these fixes require a major part of our team, and it is slowing down the game tuning process. In order to make these tests a priority, prevent more attacks, and to bring SoG back online as soon as possible, we have decided to shut the servers down until Thursday, December 29th.
We apologise for this temporary shutdown, but this decision will help us to defend better against future hackers who prevent our members from enjoying SoG.
NPCube. |
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