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The Games Convention 2002: Mistmare

(PC: Single-Player RPG) | Posted by Myrthos @ Wednesday - September 04, 2002 - 17:02 -
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Of the few RPG's that were at the Game Convention, Arxel Tribe's Mistmare was one. A game playing in an alternative timeline in Europe.
    Character improvement is not triggered by experience points but is defined at certain points in the script. At that time it's possible to learn new skills, improve current skills or improve the character attributes by changing the affinities towards the 3 spheres or learn new spells.
    Everything has it's price, but not everything has the same price. Some things will cost you time, others money or objects and some only occur because of certain scripted conditions. Sometimes, more than one choice is available to the character, of which only one may be taken. So basically your character improvement is completely handled in-game and by interacting with other characters or objects in the game.
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