Ten Ton Hammer talks with Joe Ybarra of Cheyenne Mountain about the company's new MMO, Stargate Worlds.Jeff Woleslagle, TenTonHammer.com: Thank you very much for allowing us to visit with you, Mr. Ybarra. First of all, could you give us a sense of how Stargate Worlds is progressing through the development process?
Joe Ybarra, VP of Product Development, Cheyenne Mountain Entertainment: Where we are in the pre-production right now is, we’re attacking the problem of what is this game and how are we going to build it in many different layers simultaneously. [A prototype] is one piece of the technical layer, but in addition to that aspect we also have the design elements of the game, the story elements, the art “look and feel” elements of the game, the quantity elements, and a bunch of other stuff like schedules, budgets, etc. In order to be out of pre-production, we have to have a clear-cut roadmap of what we’re building and how we’re going to build it. That’s the whole purpose of doing a quality pre-production is to make a lot of the decisions about: what is this game about, what are the player characters like, what are they going to be doing in the course of gameplay, what are the ways that we can expand the game after we go live, what are the key elements of the game that we absolutely have to nail? More... |