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MMO Editorial @ Gamemethod

Posted by Dhruin @ Tuesday - August 10, 2004 - 05:34 -
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Gamemethod has posted an editorial titled Why can't MMOs be as good as my imagination?:
Now I know there are many factors that control the development of a game, publishers want to make money and place restrictions and deadlines on development teams to appeal to the lowest common denominator, often scraping innovative design, because of risk or some other reason that the bean counters feel won’t make money. No problem, I understand, money needs to be made. Some designers simply want to make the next “insert popular game name” and promptly go about it by making a clone. Ok, no problem, imitation is the sincerest form of flattery and some people need to make a name for themselves at the expense of others with talent.
 
 
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