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Dark and Light: Roundtable #6 @ Gamemethod

(PC: MMORPG) | Posted by Dhruin @ Saturday - February 28, 2004 - 01:06 -
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Gamemethod's sixth Roundtable features Dark and Light with lead designer Stephane Quilichini answering some questions:
Dionysis: How do you feel about Permadeath in MMORPGs?
Stephane: Permanent death in a MMORPG is quite delicate as a gamer by definition could spend hundreds of hours with his character. Death could then be discouraging and result in the loss of that player. In DnL we have a hard core mode for our player with an original equilibrium for death. But we prefer not to talk about it before the release of the game as it is a main issue for most of our competition.
 
 
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