RPGDot Network    
   

 
 
Gods: Lands of Infinity
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Purge Interview at HomeLan

(PC: MMORPG) | Posted by Rendelius @ Thursday - December 05, 2002 - 05:10 -
Top
| Game Info | Rate this game | Homepage
There is a Purge interview at HomeLan today, discussing this upcoming MMORPG/shooter combo with Richard "Hap" Cheung from Freeform Interactive. Here Cheung talks about new gameplay elements that have been added since January:
    Richard "Hap" Cheung - Virtually everything is new since January. We added the Portals. The player and weapon models got higher resolution skins than in early development. Since early phases of beta, we reworked every single map, Compared the screenshots in the middle of this year, the final maps have four times the details in both texture quality and poly count. The great thing we found about Lithtech is that can do really detailed outdoor maps with very little performance hit, even with lighting and still runs pretty well on older computers. So we exploit that to the fully in the last 4 months. Anything maps that didn't lend itself to this, got tossed. I had personal favorite map, "Pumpstation", that was featured in our early screenshots, that got tossed. I am going to therapy about the feeling of loss.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.