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GameBanshee has conducted an interview with Reflexive Entertainment’s Ion Hardie and Eric Dallaire about their upcoming RPG with Black Isle Studios, Lionheart. An excerpt to follow:
GB: In our last interview, we were told that there would be "Artifact" items that players could find. What exactly differentiates these items from normal magic items, and can you give us an example or two?
IH: “Artifact” items are those items that either have great powers all by themselves, or are intertwined with Earth history in such a way as to be considered a relic by most players that would come across them. Here is a perfect example of an artifact that is taken right from Earth history (depending upon your religion…):
Bleeding Lance
Touching this lance immediately fills your mind with images of suffering and penance, erasing all doubt that this is the artifact originally used to spear Christ when he was on the Cross. While the lance has the texture of wood, it has the resonance of steel. Whoever carries it adds 5 to their Armor Class, 5 skill points to their Divine Protective Branch, 1 to their Critical Chance, and 1 to their Fortune. An unseen force prohibits it from being used as a weapon… |
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