Bioware's first expansion pack for Neverwinter Nights, Shadows of Undrentide, has been reviewed at PC Arena. The final score is a modest 3/5:Even with all of these improvements, there is a downside to Shadows of Undrentide. SoU's gameplay can be summed up in four words: "More of the same." Also, several problems ruin the game experience. These include: a slow-moving storyline, numerous bugs, and a lack of ability to actually make decisions as a player. On the single-player level, SoU suffers from most of the same weaknesses that plagued NWN, and for most of the same reasons, fails to compel. For example, poor AI pathfinding and performance issues still detract from the game experience. Despite having a slightly more interesting plot, SoU still offers a mostly linear experience without the ability to truly determine the character's destiny. Core gameplay is very much the same as it was in the original. The quest even starts out in much the same way, with an attempt to retrieve some stolen items. Sadly, by the end of the first chapter most of the excitement and intrigue have worn off and the quest turns into a battle to stay awake. A good role-playing game should become more and more compelling as the plot thickens, but in this game we found just the opposite to be the case. |