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EQ: What you really get from an online game

(PC: MMORPG) | Posted by Rendelius @ Thursday - January 09, 2003 - 02:28 -
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That's the title of a nice article at slashdot, dealing with the history of Everquest and the relationship between customers and Sony. I's a great read and reveals a lot for people not playing the game. Here's a bit for you:
    Let’s go back to the part about Sony not caring about their customers. Recently, they changed their GM (Game Master) Customer Service system such that, instead of one GM being assigned to each game server permanently to handle problems, there would instead be a smaller pool of GMs roaming all the servers infrequently. When enough player problems on a server requiring GM help cropped up (around 30), a GM would be sent to handle the petitions (problems) one at a time until finished, and move on to the next server. This had the effect of increasing wait times on getting petitions answered from a few hours to many hours, or even several days by many accounts. This was introduced supposedly as a cost-cutting measure, which would improve efficiency. They’d have to hire less GMs if they pooled them up into a roving band, instead of assigning one for each server. In actuality, while this may have made things more efficient on Sony’s side, the players were left waiting for days until that magic number was reached where a GM would log on to the server to help them out.

    On Sony’s website, there is a link to a feature called Developer’s Corner. Over the two years this has been up and running, the person in charge of Customer Relations at Sony, Alan “Absor” VanCouvering, has turned it from a section dedicated to answering player questions, into a simple Press Release box with little useful information. Where there would be several updates per day, now there are perhaps one or two per week. Answers to player questions are few, and replies to player emails are fewer. Since most answers to customer questions are now handled on specific, “class” (ranger, paladin, monk, etc) message boards by the developers themselves (once in a blue moon of course), one is left wondering what Absor is paid to do. Twiddle his thumbs perhaps? The world may never know.
Source: Evil Avatar
 
 
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