GameSpot joins the throng previewing 'Dungeon Siege II'. Does it improve on the original? Here's an ambiguous answer:Gamers tend to fall into two camps when it comes to Dungeon Siege, the 2002 action role-playing game from Microsoft and developer Gas Powered Games. The first group loved Dungeon Siege for its ambitious attempt to make a Diablo-style, 3D hack-and-slash game that was fun and easy to play. But the second group felt that the game was too automated and linear for its own good, leaving little for the player to do other than just point and click. Well, with Dungeon Siege II on schedule for a release this summer, the big question is whether the Dungeon Siege formula has changed in any way. We got our hands on some early code to see how the game is shaping up, and for what it's worth, so far it feels like a bigger and better Dungeon Siege. Yes, that's a bit nebulous, but we'll try to explain. |